[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.

Conflicts:
	CMakeLists.txt
	Externals/GLew/glew.vcxproj
	Externals/GLew/glew.vcxproj.filters
	Source/Core/VideoBackends/OGL/CMakeLists.txt
	Source/Core/VideoBackends/OGL/GLFunctions.cpp
	Source/Core/VideoBackends/OGL/GLFunctions.h
	Source/Core/VideoBackends/OGL/GLUtil.h
	Source/Core/VideoBackends/OGL/Render.cpp
	Source/VSProps/Base.props
This commit is contained in:
Ryan Houdek
2013-12-30 07:22:50 -06:00
committed by degasus
parent 770485ad04
commit 71681de81a
65 changed files with 16217 additions and 52746 deletions

View File

@ -168,16 +168,6 @@ void VideoSoftware::Video_Cleanup()
void VideoSoftware::Video_Prepare()
{
GLInterface->MakeCurrent();
// Init extension support.
#ifndef USE_GLES
#ifdef __APPLE__
glewExperimental = 1;
#endif
if (glewInit() != GLEW_OK) {
ERROR_LOG(VIDEO, "glewInit() failed!Does your video card support OpenGL 2.x?");
return;
}
#endif
// Handle VSync on/off
GLInterface->SwapInterval(VSYNC_ENABLED);