VideoBackends: Add Metal renderer

This commit is contained in:
TellowKrinkle
2022-06-01 04:58:13 -05:00
parent b0b5faa793
commit 716c0980d7
42 changed files with 3714 additions and 47 deletions

View File

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// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
namespace Metal
{
class VideoBackend : public VideoBackendBase
{
public:
bool Initialize(const WindowSystemInfo& wsi) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
std::optional<std::string> GetWarningMessage() const override;
void InitBackendInfo() override;
void PrepareWindow(WindowSystemInfo& wsi) override;
static constexpr const char* NAME = "Metal";
};
} // namespace Metal