Save sync gpu setting to dtm header.

This commit is contained in:
Rachel Bryk
2013-06-20 06:08:17 -04:00
parent 010165b2c2
commit 716f656d28
3 changed files with 12 additions and 2 deletions

View File

@ -106,7 +106,8 @@ struct DTMHeader {
bool bMemcard;
bool bClearSave; // Create a new memory card when playing back a movie if true
u8 bongos;
u8 reserved[15]; // Padding for any new config options
bool bSyncGPU;
u8 reserved[14]; // Padding for any new config options
u8 discChange[40]; // Name of iso file to switch to, for two disc games.
u8 revision[20]; // Git hash
u8 reserved2[27]; // Make heading 256 bytes, just because we can
@ -138,6 +139,7 @@ bool IsFastDiscSpeed();
int GetCPUMode();
bool IsStartingFromClearSave();
bool IsUsingMemcard();
bool IsSyncGPU();
void SetGraphicsConfig();
void GetSettings();