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ARM Support without GLSL
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@ -105,7 +105,7 @@ void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask)
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#ifdef __APPLE__
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thread_policy_set(pthread_mach_thread_np(thread),
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THREAD_AFFINITY_POLICY, (integer_t *)&mask, 1);
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#elif defined __linux__ || defined BSD4_4
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#elif (defined __linux__ || defined BSD4_4) && !(defined ANDROID)
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cpu_set_t cpu_set;
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CPU_ZERO(&cpu_set);
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