ARM Support without GLSL

This commit is contained in:
Ryan Houdek
2013-02-26 13:49:00 -06:00
parent 46adbfa9ed
commit 717b976875
133 changed files with 9048 additions and 948 deletions

View File

@ -27,7 +27,9 @@
#include <Windows.h>
#else
#include <sys/param.h>
#ifndef ANDROID
#include <iconv.h>
#endif
#include <errno.h>
#endif
@ -131,6 +133,9 @@ bool IBannerLoader::CopyBeUnicodeToString( std::string& _rDestination, const u16
delete[] buffer;
}
}
#else
#ifdef ANDROID
return false;
#else
if (_src)
{
@ -193,6 +198,7 @@ bool IBannerLoader::CopyBeUnicodeToString( std::string& _rDestination, const u16
delete[] src_buffer_start;
iconv_close(conv_desc);
}
#endif
#endif
return returnCode;
}