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https://github.com/dolphin-emu/dolphin.git
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ARM Support without GLSL
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Host.h"
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#include "RenderBase.h"
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#include "../GLInterface.h"
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#include "EGL.h"
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// Show the current FPS
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void cInterfaceEGL::UpdateFPSDisplay(const char *text)
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{
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XStoreName(GLWin.dpy, GLWin.win, text);
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}
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void cInterfaceEGL::SwapInterval(int Interval)
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{
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eglSwapInterval(GLWin.egl_dpy, Interval);
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}
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void cInterfaceEGL::Swap()
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{
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eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceEGL::Create(void *&window_handle)
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{
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int _tx, _ty, _twidth, _theight;
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Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
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// Control window size and picture scaling
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s_backbuffer_width = _twidth;
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s_backbuffer_height = _theight;
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EGLint egl_major, egl_minor;
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GLWin.dpy = XOpenDisplay(NULL);
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if (!GLWin.dpy) {
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ERROR_LOG(VIDEO, "Error: couldn't open display\n");
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return false;
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}
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GLWin.egl_dpy = eglGetDisplay(GLWin.dpy);
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if (!GLWin.egl_dpy) {
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ERROR_LOG(VIDEO, "Error: eglGetDisplay() failed\n");
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return false;
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}
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if (!eglInitialize(GLWin.egl_dpy, &egl_major, &egl_minor)) {
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ERROR_LOG(VIDEO, "Error: eglInitialize() failed\n");
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return false;
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}
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INFO_LOG(VIDEO, "EGL_VERSION = %s\n", eglQueryString(GLWin.egl_dpy, EGL_VERSION));
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INFO_LOG(VIDEO, "EGL_VENDOR = %s\n", eglQueryString(GLWin.egl_dpy, EGL_VENDOR));
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INFO_LOG(VIDEO, "EGL_EXTENSIONS = %s\n", eglQueryString(GLWin.egl_dpy, EGL_EXTENSIONS));
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INFO_LOG(VIDEO, "EGL_CLIENT_APIS = %s\n", eglQueryString(GLWin.egl_dpy, EGL_CLIENT_APIS));
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// attributes for a visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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int attribs[] = {
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_DEPTH_SIZE, 24,
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#ifdef USE_GLES
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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#else
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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#endif
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EGL_NONE };
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static const EGLint ctx_attribs[] = {
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#ifdef USE_GLES
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EGL_CONTEXT_CLIENT_VERSION, 2,
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#endif
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EGL_NONE
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};
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GLWin.evdpy = XOpenDisplay(NULL);
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GLWin.parent = (Window)window_handle;
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GLWin.screen = DefaultScreen(GLWin.dpy);
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if (GLWin.parent == 0)
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GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
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XVisualInfo visTemplate;
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int num_visuals;
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EGLConfig config;
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EGLint num_configs;
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EGLint vid;
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if (!eglChooseConfig( GLWin.egl_dpy, attribs, &config, 1, &num_configs)) {
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ERROR_LOG(VIDEO, "Error: couldn't get an EGL visual config\n");
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return false;
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}
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if (!eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
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ERROR_LOG(VIDEO, "Error: eglGetConfigAttrib() failed\n");
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return false;
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}
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/* The X window visual must match the EGL config */
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visTemplate.visualid = vid;
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GLWin.vi = XGetVisualInfo(GLWin.dpy, VisualIDMask, &visTemplate, &num_visuals);
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if (!GLWin.vi) {
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ERROR_LOG(VIDEO, "Error: couldn't get X visual\n");
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return false;
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}
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GLWin.x = _tx;
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GLWin.y = _ty;
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GLWin.width = _twidth;
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GLWin.height = _theight;
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XWindow.CreateXWindow();
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#ifdef USE_GLES
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eglBindAPI(EGL_OPENGL_ES_API);
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#else
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eglBindAPI(EGL_OPENGL_API);
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#endif
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GLWin.egl_ctx = eglCreateContext(GLWin.egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs );
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if (!GLWin.egl_ctx) {
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ERROR_LOG(VIDEO, "Error: eglCreateContext failed\n");
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return false;
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}
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GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config, GLWin.win, NULL);
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if (!GLWin.egl_surf) {
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ERROR_LOG(VIDEO, "Error: eglCreateWindowSurface failed\n");
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return false;
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}
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if (!eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx)) {
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ERROR_LOG(VIDEO, "Error: eglMakeCurrent() failed\n");
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return false;
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}
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INFO_LOG(VIDEO, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
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INFO_LOG(VIDEO, "GL_RENDERER: %s\n", glGetString(GL_RENDERER));
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INFO_LOG(VIDEO, "GL_VERSION: %s\n", glGetString(GL_VERSION));
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INFO_LOG(VIDEO, "GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));
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window_handle = (void *)GLWin.win;
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return true;
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}
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bool cInterfaceEGL::MakeCurrent()
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{
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return eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx);
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}
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// Close backend
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void cInterfaceEGL::Shutdown()
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{
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XWindow.DestroyXWindow();
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if (GLWin.egl_ctx && !eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx))
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NOTICE_LOG(VIDEO, "Could not release drawing context.");
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if (GLWin.egl_ctx)
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{
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eglDestroyContext(GLWin.egl_dpy, GLWin.egl_ctx);
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eglDestroySurface(GLWin.egl_dpy, GLWin.egl_surf);
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eglTerminate(GLWin.egl_dpy);
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GLWin.egl_ctx = NULL;
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}
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}
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