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ARM Support without GLSL
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@ -222,11 +222,11 @@ void RunGpu()
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{
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u8 *uData = Memory::GetPointer(fifo.CPReadPointer);
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SaveSSEState();
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LoadDefaultSSEState();
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FPURoundMode::SaveSIMDState();
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FPURoundMode::LoadDefaultSIMDState();
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ReadDataFromFifo(uData, 32);
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OpcodeDecoder_Run(g_bSkipCurrentFrame);
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LoadSSEState();
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FPURoundMode::LoadSIMDState();
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//DEBUG_LOG(COMMANDPROCESSOR, "Fifo wraps to base");
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