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https://github.com/dolphin-emu/dolphin.git
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ARM Support without GLSL
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@ -23,7 +23,7 @@
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#include "MemoryUtil.h"
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#include "StringUtil.h"
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#include "x64Emitter.h"
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#include "ABI.h"
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#include "x64ABI.h"
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#include "PixelEngine.h"
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#include "Host.h"
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@ -43,8 +43,9 @@
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//BBox
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#include "XFMemory.h"
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extern float GC_ALIGNED16(g_fProjectionMatrix[16]);
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#ifndef _M_GENERIC
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#define USE_JIT
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#endif
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#define COMPILED_CODE_SIZE 4096
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@ -82,8 +83,9 @@ static const float fractionTable[32] = {
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1.0f / (1U << 24), 1.0f / (1U << 25), 1.0f / (1U << 26), 1.0f / (1U << 27),
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1.0f / (1U << 28), 1.0f / (1U << 29), 1.0f / (1U << 30), 1.0f / (1U << 31),
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};
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#ifdef USE_JIT
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using namespace Gen;
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#endif
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void LOADERDECL PosMtx_ReadDirect_UByte()
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{
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@ -182,14 +184,19 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
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m_VtxDesc = vtx_desc;
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SetVAT(vtx_attr.g0.Hex, vtx_attr.g1.Hex, vtx_attr.g2.Hex);
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#ifdef USE_JIT
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AllocCodeSpace(COMPILED_CODE_SIZE);
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CompileVertexTranslator();
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WriteProtect();
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#endif
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}
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VertexLoader::~VertexLoader()
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{
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#ifdef USE_JIT
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FreeCodeSpace();
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#endif
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delete m_NativeFmt;
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}
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@ -474,7 +481,8 @@ void VertexLoader::WriteCall(TPipelineFunction func)
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m_PipelineStages[m_numPipelineStages++] = func;
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#endif
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}
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// ARMTODO: This should be done in a better way
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#ifndef _M_GENERIC
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void VertexLoader::WriteGetVariable(int bits, OpArg dest, void *address)
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{
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#ifdef USE_JIT
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@ -498,7 +506,7 @@ void VertexLoader::WriteSetVariable(int bits, void *address, OpArg value)
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#endif
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#endif
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}
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#endif
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void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int count)
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{
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m_numLoadedVertices += count;
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