ARM Support without GLSL

This commit is contained in:
Ryan Houdek
2013-02-26 13:49:00 -06:00
parent 46adbfa9ed
commit 717b976875
133 changed files with 9048 additions and 948 deletions

View File

@ -76,7 +76,12 @@ private:
}
};
// ARMTODO: This should be done in a better way
#ifndef _M_GENERIC
class VertexLoader : public Gen::XCodeBlock, NonCopyable
#else
class VertexLoader
#endif
{
public:
VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr);
@ -122,8 +127,10 @@ private:
void WriteCall(TPipelineFunction);
#ifndef _M_GENERIC
void WriteGetVariable(int bits, Gen::OpArg dest, void *address);
void WriteSetVariable(int bits, void *address, Gen::OpArg dest);
#endif
};
#endif