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Added EFB Scale option to the OpenGL plug-in.
Renamed EFB Scale to Internal Resolution. Removed Auto Scale option (it is now always on). Added on-the-fly changing of the Internal Resolution in the OpenGL and Direct3D9 plug-ins. Further consolidated the code in the video plug-ins. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6240 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -123,7 +123,7 @@ void GLVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl)
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}
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}
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for (int i = 0; i < 2; i++)
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for (int i = 0; i < 2; i++)
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{
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if (_vtx_decl.color_offset[i] != -1)
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{
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