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Added EFB Scale option to the OpenGL plug-in.
Renamed EFB Scale to Internal Resolution. Removed Auto Scale option (it is now always on). Added on-the-fly changing of the Internal Resolution in the OpenGL and Direct3D9 plug-ins. Further consolidated the code in the video plug-ins. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6240 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -500,7 +500,7 @@ TextureCache::TCacheEntry* TextureCache::Load(int texstage, u32 address, int wid
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}
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else
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{
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if(skip_texture_create)
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if (skip_texture_create)
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{
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glCompressedTexSubImage2D(target, 0,0,0,width, height,
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GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,expandedWidth*expandedHeight/2, temp);
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