Implement resource packs

This commit is contained in:
spycrab
2018-11-17 16:36:28 +01:00
parent e6b2758ab4
commit 71d53c922f
20 changed files with 1143 additions and 2 deletions

View File

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "UICommon/ResourcePack/ResourcePack.h"
namespace ResourcePack
{
bool Init();
bool Add(const std::string& path, int offset = -1);
bool Remove(ResourcePack& pack);
void SetInstalled(const ResourcePack& pack, bool installed);
bool IsInstalled(const ResourcePack& pack);
std::vector<ResourcePack>& GetPacks();
std::vector<ResourcePack*> GetHigherPriorityPacks(ResourcePack& pack);
std::vector<ResourcePack*> GetLowerPriorityPacks(ResourcePack& pack);
} // namespace ResourcePack