Implement resource packs

This commit is contained in:
spycrab
2018-11-17 16:36:28 +01:00
parent e6b2758ab4
commit 71d53c922f
20 changed files with 1143 additions and 2 deletions

View File

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "UICommon/ResourcePack/Manifest.h"
namespace ResourcePack
{
class ResourcePack
{
public:
explicit ResourcePack(const std::string& path);
bool IsValid() const;
const std::vector<char>& GetLogo() const;
const std::string& GetPath() const;
const std::string& GetError() const;
const Manifest* GetManifest() const;
const std::vector<std::string>& GetTextures() const;
bool Install(const std::string& path);
bool Uninstall(const std::string& path);
bool operator==(const ResourcePack& pack);
private:
bool m_valid = true;
std::string m_path;
std::string m_error;
std::shared_ptr<Manifest> m_manifest;
std::vector<std::string> m_textures;
std::vector<char> m_logo_data;
};
} // namespace ResourcePack