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Api was too confusing for people.
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@ -1825,7 +1825,11 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
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// Turn image upside down
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FlipImageData(data, W, H, 4);
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return TextureToPng(data, W*4, filename.c_str(), W, H, false);
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bool success = TextureToPng(data, W*4, filename.c_str(), W, H, false);
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delete[] data;
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return success;
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}
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}
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@ -78,8 +78,9 @@ bool SaveTexture(const char* filename, u32 textarget, u32 tex, int virtual_width
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delete[] data;
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return false;
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}
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return TextureToPng(data, width*4, filename, width, height, true);
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bool success = TextureToPng(data, width * 4, filename, width, height, true);
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delete[] data;
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return success;
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#else
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return false;
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#endif
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