Several little fixes.

Fixed a segfault in linux when a cd/dvd drive is empty or invalid and "Boot from DVD" or "Show Drives" are selected.
On all platforms if a game fails to load show the game list again.
The other things here are essentially code cleanup and won't be noticeable by most users.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5204 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-03-17 01:54:40 +00:00
parent a7b03fd2cd
commit 721935c6ff
9 changed files with 54 additions and 39 deletions

View File

@ -208,10 +208,7 @@ void GCPadConfigDialog::DoGetButtons(int _GetId)
{
DEBUG_LOG(PAD, "Timer Stopped for Pad:%i _GetId:%i", GCMapping[m_Page].ID, _GetId);
m_ButtonMappingTimer->Stop();
GetButtonWaitingTimer = 0;
GetButtonWaitingID = 0;
ClickedButton = NULL;
EndGetButtons();
}
// If we got a bad button
@ -227,6 +224,17 @@ void GCPadConfigDialog::DoGetButtons(int _GetId)
}
}
void GCPadConfigDialog::EndGetButtons(void)
{
wxTheApp->Disconnect(wxID_ANY, wxEVT_KEY_DOWN, // Keyboard
wxKeyEventHandler(GCPadConfigDialog::OnKeyDown),
(wxObject*)0, this);
m_ButtonMappingTimer->Stop();
GetButtonWaitingTimer = 0;
GetButtonWaitingID = 0;
ClickedButton = NULL;
}
// Convert the 0x8000 range values to BoxW and BoxH for the plot
void GCPadConfigDialog::Convert2Box(int &x)
{