This is a joined work of XK and me on improving the HLE plugin interface.

It allows run time selection of backends (AOSound, DSound and NullSound).
It replaces the DSP_NULL plugin (works even better!)
It also includes improved thread handling on asound, and using some common functions on both
asound and windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2027 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-01-29 00:57:55 +00:00
parent 121be22532
commit 7219bcd4d5
46 changed files with 705 additions and 4584 deletions

View File

@ -24,11 +24,6 @@ extern CDebugger* m_frame;
#endif
#include <sstream>
#ifdef _WIN32
#include "../PCHW/DSoundStream.h"
#else
#include "../PCHW/AOSoundStream.h"
#endif
#include "../PCHW/Mixer.h"
#include "../MailHandler.h"
@ -525,10 +520,10 @@ bool CUCode_AX::AXTask(u32& _uMail)
mixer_HLEready = true;
SaveLog("%08x : AXLIST PB address: %08x", uAddress, m_addressPBs);
#ifdef _WIN32
SaveLog("Update the SoundThread to be in sync");
DSound::DSound_UpdateSound(); //do it in this thread to avoid sync problems
#endif
soundStream->Update(); //do it in this thread to avoid sync problems
}
break;