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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 13:49:53 -06:00
IPC_HLE: Namespace IOS HLE
Gets all of the IOS HLE code out of the global scope.
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@ -860,9 +860,13 @@ void CFrame::DoStop()
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bool CFrame::TriggerSTMPowerEvent()
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{
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const auto stm = WII_IPC_HLE_Interface::GetDeviceByName("/dev/stm/eventhook");
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if (!stm || !std::static_pointer_cast<CWII_IPC_HLE_Device_stm_eventhook>(stm)->HasHookInstalled())
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const auto stm = IOS::HLE::GetDeviceByName("/dev/stm/eventhook");
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if (!stm ||
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!std::static_pointer_cast<IOS::HLE::CWII_IPC_HLE_Device_stm_eventhook>(stm)
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->HasHookInstalled())
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{
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return false;
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}
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Core::DisplayMessage("Shutting down", 30000);
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// Unpause because gracefully shutting down needs the game to actually request a shutdown
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@ -1245,7 +1249,7 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
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!SConfig::GetInstance().m_bt_passthrough_enabled)
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{
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bool was_unpaused = Core::PauseAndLock(true);
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GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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IOS::HLE::GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
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Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
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Host_UpdateMainFrame();
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@ -1259,7 +1263,7 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
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return;
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bool was_unpaused = Core::PauseAndLock(true);
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ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1,
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!GetUsbPointer()
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!IOS::HLE::GetUsbPointer()
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->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)
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->IsConnected());
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Core::PauseAndLock(false, was_unpaused);
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@ -1428,19 +1432,19 @@ void CFrame::UpdateGUI()
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bool was_unpaused = Core::PauseAndLock(true);
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE1)
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->Check(GetUsbPointer()->AccessWiiMote(0x0100)->IsConnected());
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0100)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE2)
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->Check(GetUsbPointer()->AccessWiiMote(0x0101)->IsConnected());
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0101)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE3)
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->Check(GetUsbPointer()->AccessWiiMote(0x0102)->IsConnected());
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0102)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_WIIMOTE4)
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->Check(GetUsbPointer()->AccessWiiMote(0x0103)->IsConnected());
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0103)->IsConnected());
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GetMenuBar()
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->FindItem(IDM_CONNECT_BALANCEBOARD)
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->Check(GetUsbPointer()->AccessWiiMote(0x0104)->IsConnected());
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->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0104)->IsConnected());
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Core::PauseAndLock(false, was_unpaused);
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}
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