Move XInputBase from PadSimple to InputCommon,

Start work on X11 input for wiimote plugin mapping (copy XTra-KrazzY's fix for PadSimple)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3721 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2009-07-09 06:50:22 +00:00
parent 19ad53ea58
commit 722ee4cd06
12 changed files with 55 additions and 32 deletions

View File

@ -28,15 +28,10 @@ if padenv['HAVE_WX']:
"GUI/ConfigDlg.cpp",
]
if env['HAVE_X11']:
files += [
"XInputBase.cpp",
]
if padenv['HAVE_COCOA']:
padenv.Append( CXXFLAGS = compileFlags,
LIBS = [ 'common' ])
else:
padenv.Append(LIBS = [ 'common' ])
padenv.Append(LIBS = [ 'common', 'inputcommon' ])
padenv.SharedLibrary(env['plugin_dir']+name, files)