Hybrid XFB: Fix lint errors

This commit is contained in:
iwubcode
2017-10-01 11:19:29 -05:00
parent f8c2806830
commit 7248dd47d5
8 changed files with 69 additions and 47 deletions

View File

@ -481,7 +481,8 @@ void Renderer::ReinterpretPixelData(unsigned int convtype)
BindEFBToStateTracker();
}
void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region, u64 ticks, float Gamma)
void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region, u64 ticks,
float Gamma)
{
// Pending/batched EFB pokes should be included in the final image.
FramebufferManager::GetInstance()->FlushEFBPokes();