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VideoCommon: De-globalize PixelShaderManager class.
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@ -146,8 +146,9 @@ void PixelEngineManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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// BBOX registers, readonly and need to update a flag.
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for (int i = 0; i < 4; ++i)
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{
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mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](Core::System&, u32) {
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g_renderer->BBoxDisable();
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mmio->Register(base | (PE_BBOX_LEFT + 2 * i),
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MMIO::ComplexRead<u16>([i](Core::System& system, u32) {
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g_renderer->BBoxDisable(system.GetPixelShaderManager());
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return g_video_backend->Video_GetBoundingBox(i);
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}),
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MMIO::InvalidWrite<u16>());
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