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VideoCommon: De-globalize PixelShaderManager class.
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@ -42,6 +42,7 @@ class AbstractStagingTexture;
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class BoundingBox;
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class NativeVertexFormat;
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class NetPlayChatUI;
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class PixelShaderManager;
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class PointerWrap;
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struct TextureConfig;
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struct ComputePipelineConfig;
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@ -216,8 +217,8 @@ public:
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virtual void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points);
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bool IsBBoxEnabled() const;
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void BBoxEnable();
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void BBoxDisable();
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void BBoxEnable(PixelShaderManager& pixel_shader_manager);
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void BBoxDisable(PixelShaderManager& pixel_shader_manager);
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u16 BBoxRead(u32 index);
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void BBoxWrite(u32 index, u16 value);
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void BBoxFlush();
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