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D3D11: Drop unused method ReplaceRGBATexture2D
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@ -9,13 +9,6 @@
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namespace DX11
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{
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namespace D3D
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{
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void ReplaceRGBATexture2D(ID3D11Texture2D* pTexture, const u8* buffer, unsigned int width,
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unsigned int height, unsigned int src_pitch, unsigned int level,
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D3D11_USAGE usage);
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}
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class D3DTexture2D
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{
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public:
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