Added mouse support for linux. It is still rather crude, but it works.

Unfortunately the mouse pointer doesn't match up very well with the IR pointer yet.
Also, I had to add the PointerMotionMask to XSelectInput which adds overhead to the already stressed X event loops.  Five event loops by my count, really?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4961 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-01-26 00:11:45 +00:00
parent dacc0a19a7
commit 727283c4de
5 changed files with 63 additions and 6 deletions

View File

@ -431,7 +431,7 @@ bool OpenGL_MakeCurrent()
// better for pad plugin key input (thc)
XSelectInput(GLWin.dpy, GLWin.win, ExposureMask | KeyPressMask | ButtonPressMask | KeyReleaseMask | ButtonReleaseMask | StructureNotifyMask | EnterWindowMask | LeaveWindowMask |
FocusChangeMask );
FocusChangeMask | PointerMotionMask );
#endif
return true;
}