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Added mouse support for linux. It is still rather crude, but it works.
Unfortunately the mouse pointer doesn't match up very well with the IR pointer yet. Also, I had to add the PointerMotionMask to XSelectInput which adds overhead to the already stressed X event loops. Five event loops by my count, really? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4961 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -431,7 +431,7 @@ bool OpenGL_MakeCurrent()
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// better for pad plugin key input (thc)
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XSelectInput(GLWin.dpy, GLWin.win, ExposureMask | KeyPressMask | ButtonPressMask | KeyReleaseMask | ButtonReleaseMask | StructureNotifyMask | EnterWindowMask | LeaveWindowMask |
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FocusChangeMask );
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FocusChangeMask | PointerMotionMask );
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#endif
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return true;
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}
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