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https://github.com/dolphin-emu/dolphin.git
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Added mouse support for linux. It is still rather crude, but it works.
Unfortunately the mouse pointer doesn't match up very well with the IR pointer yet. Also, I had to add the PointerMotionMask to XSelectInput which adds overhead to the already stressed X event loops. Five event loops by my count, really? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4961 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -64,6 +64,15 @@ void TiltToAccelerometer(int &_x, int &_y, int &_z, STiltData &_TiltData);
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void AdjustAngles(int &Roll, int &Pitch);
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void RotateIRDot(int &_x, int &_y, STiltData &_TiltData);
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#if defined(HAVE_X11) && HAVE_X11
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struct MousePosition
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{
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int x, y;
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int WinWidth, WinHeight;
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};
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extern MousePosition MousePos;
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#endif
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// Accelerometer
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//void PitchAccelerometerToDegree(u8 _x, u8 _y, u8 _z, int &_Roll, int &_Pitch, int&, int&);
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//float AccelerometerToG(float Current, float Neutral, float G);
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