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Put the vertex loop inside the JITted code in the vertex loader. Small (yeah, small) speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1296 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -83,7 +83,7 @@ private:
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int native_stride;
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// Pipeline. To be JIT compiled in the future.
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TPipelineFunction m_PipelineStages[32]; // TODO - figure out real max. it's lower.
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TPipelineFunction m_PipelineStages[64]; // TODO - figure out real max. it's lower.
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int m_numPipelineStages;
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u8 *m_compiledCode;
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