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Merge pull request #5713 from Tilka/pool_edge
GameSettings: enforce real XFB for Pool Edge
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@ -6,7 +6,7 @@
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues = requires real XFB to avoid flickering
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -17,3 +17,6 @@ EmulationIssues =
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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# Add action replay cheats here.
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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@ -140,7 +140,7 @@ bool WiimoteLinux::ConnectInternal()
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// Output channel
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// Output channel
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addr.l2_psm = htobs(WC_OUTPUT);
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addr.l2_psm = htobs(WC_OUTPUT);
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if (m_cmd_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP))
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if ((m_cmd_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP)))
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{
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{
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int retry = 0;
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int retry = 0;
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while (connect(m_cmd_sock, (sockaddr*)&addr, sizeof(addr)) < 0)
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while (connect(m_cmd_sock, (sockaddr*)&addr, sizeof(addr)) < 0)
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@ -165,7 +165,7 @@ bool WiimoteLinux::ConnectInternal()
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// Input channel
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// Input channel
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addr.l2_psm = htobs(WC_INPUT);
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addr.l2_psm = htobs(WC_INPUT);
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if (m_int_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP))
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if ((m_int_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP)))
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{
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{
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int retry = 0;
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int retry = 0;
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while (connect(m_int_sock, (sockaddr*)&addr, sizeof(addr)) < 0)
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while (connect(m_int_sock, (sockaddr*)&addr, sizeof(addr)) < 0)
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