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Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,9 +15,11 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Profiler.h"
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#include <math.h>
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#include "Profiler.h"
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#include "NativeVertexFormat.h"
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#include "BPMemory.h"
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#include "VertexShader.h"
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