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Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -18,6 +18,8 @@
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#ifndef _GLINIT_H
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#define _GLINIT_H
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#include "pluginspecs_video.h"
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#ifdef _WIN32
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#define GLEW_STATIC
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