Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-08-17 03:56:07 +00:00
parent d1723cae4a
commit 730d80864d
9 changed files with 28 additions and 15 deletions

View File

@ -286,7 +286,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_SAMPLE_BUFFERS_ARB, 1, GLX_SAMPLES_ARB, 1, None };
GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode, GLX_SAMPLES_ARB, 1, None };
GLWin.dpy = XOpenDisplay(0);
g_VideoInitialize.pWindowHandle = (HWND)GLWin.dpy;
GLWin.screen = DefaultScreen(GLWin.dpy);