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Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -19,7 +19,7 @@
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#include "IniFile.h"
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#if defined(_WIN32)
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#include "svnrev.h"
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#include "OS\Win32.h"
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#include "OS/Win32.h"
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#endif
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#include "GLInit.h"
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@ -27,7 +27,7 @@
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#define USE_SDL 0
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#endif
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#if USE_SDL
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#include "SDL.h"
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#include <SDL.h>
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#endif
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// Handles OpenGL and the window
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