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Now Dolphin officially supports multiple REAL WiiMotes!
Only downside: You can't change between Real and Emulated WiiMotes while the game is running anymore... This is due to the way the Real WiiMotes are assigned to the slots... I've tested it with 2 real WiiMotes, but I can't see why it wouldn't work with 4! Also, you can assign Real or Emulated WiiMotes to any one of the four slots that it will be respected! Happy New Year everybody! git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4765 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1402,7 +1402,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandDisconnect(u8* _Input)
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PanicAlert("Wiimote (%i) has been disconnected by system due to idle time out.\n"
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"Don't panic, this is quite a normal behavior for power saving.\n\n"
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"To reconnect, Pasue game and Click \"Menu -> Tools -> Connect Wiimote\"", (pDiscon->con_handle & 0xFF) + 1);
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"To reconnect, Click \"Menu -> Tools -> Connect Wiimote\"", (pDiscon->con_handle & 0xFF) + 1);
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CWII_IPC_HLE_WiiMote* pWiimote = AccessWiiMote(pDiscon->con_handle);
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if (pWiimote)
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