PixelShaderCache: Support stereoscopic EFB format changes.

This commit is contained in:
Jules Blok
2014-12-21 15:37:05 +01:00
parent ba242d27c8
commit 737bc0e7ad
5 changed files with 20 additions and 20 deletions

View File

@ -697,7 +697,7 @@ void drawClearQuad(u32 Color, float z)
}
stateman->SetVertexShader(VertexShaderCache::GetClearVertexShader());
stateman->SetGeometryShader(g_ActiveConfig.iStereoMode > 0 ? GeometryShaderCache::GetClearGeometryShader() : nullptr);
stateman->SetGeometryShader(GeometryShaderCache::GetClearGeometryShader());
stateman->SetPixelShader(PixelShaderCache::GetClearProgram());
stateman->SetInputLayout(VertexShaderCache::GetClearInputLayout());