Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usages. This is needed to have GLES3 support.

This commit is contained in:
Ryan Houdek
2013-07-13 17:24:23 -05:00
parent 52cb398804
commit 737df2a68c
15 changed files with 163 additions and 126 deletions

View File

@ -666,7 +666,7 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBloc
{
char ppcInst[256];
DisassembleGekko(ops[i].inst.hex, em_address, ppcInst, 256);
NOTICE_LOG(DYNA_REC, "Unflushed register: %s", ppcInst);
//NOTICE_LOG(DYNA_REC, "Unflushed register: %s", ppcInst);
}
#endif
if (js.skipnext) {

View File

@ -18,7 +18,11 @@
#define _INTERFACEEGL_H_
#if USE_GLES
#ifdef USE_GLES3
#include <GLES3/gl3.h>
#else
#include <GLES2/gl2.h>
#endif
#else
#include <GL/glxew.h>
#include <GL/gl.h>