Merge pull request #6204 from stenzek/downscaled-screenshots

Frame Dumping: Fix window-size framedumping
This commit is contained in:
Leo Lam
2017-11-22 07:53:23 +01:00
committed by GitHub
10 changed files with 27 additions and 29 deletions

View File

@ -75,7 +75,6 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsDepthClamp = true;
g_Config.backend_info.bSupportsReversedDepthRange = false;
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
g_Config.backend_info.bSupportsST3CTextures = false;
g_Config.backend_info.bSupportsCopyToVram = true;

View File

@ -43,7 +43,6 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsDepthClamp = true;
g_Config.backend_info.bSupportsReversedDepthRange = true;
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
g_Config.backend_info.bSupportsST3CTextures = false;
g_Config.backend_info.bSupportsBPTCTextures = false;

View File

@ -90,7 +90,6 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsSSAA = true;
g_Config.backend_info.bSupportsReversedDepthRange = true;
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = true;
g_Config.backend_info.bSupportsCopyToVram = true;
g_Config.backend_info.bForceCopyToRam = false;

View File

@ -68,7 +68,6 @@ void VideoSoftware::InitBackendInfo()
g_Config.backend_info.bSupportsPrimitiveRestart = false;
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsComputeShaders = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
g_Config.backend_info.bSupportsST3CTextures = false;
g_Config.backend_info.bSupportsBPTCTextures = false;

View File

@ -233,18 +233,17 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
config->backend_info.bSupportsComputeShaders = true; // Assumed support.
config->backend_info.bSupportsGPUTextureDecoding = true; // Assumed support.
config->backend_info.bSupportsBitfield = true; // Assumed support.
config->backend_info.bSupportsDynamicSamplerIndexing = true; // Assumed support.
config->backend_info.bSupportsInternalResolutionFrameDumps = true; // Assumed support.
config->backend_info.bSupportsPostProcessing = true; // Assumed support.
config->backend_info.bSupportsDualSourceBlend = false; // Dependent on features.
config->backend_info.bSupportsGeometryShaders = false; // Dependent on features.
config->backend_info.bSupportsGSInstancing = false; // Dependent on features.
config->backend_info.bSupportsBBox = false; // Dependent on features.
config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features.
config->backend_info.bSupportsSSAA = false; // Dependent on features.
config->backend_info.bSupportsDepthClamp = false; // Dependent on features.
config->backend_info.bSupportsST3CTextures = false; // Dependent on features.
config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
config->backend_info.bSupportsDynamicSamplerIndexing = true; // Assumed support.
config->backend_info.bSupportsPostProcessing = true; // Assumed support.
config->backend_info.bSupportsDualSourceBlend = false; // Dependent on features.
config->backend_info.bSupportsGeometryShaders = false; // Dependent on features.
config->backend_info.bSupportsGSInstancing = false; // Dependent on features.
config->backend_info.bSupportsBBox = false; // Dependent on features.
config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features.
config->backend_info.bSupportsSSAA = false; // Dependent on features.
config->backend_info.bSupportsDepthClamp = false; // Dependent on features.
config->backend_info.bSupportsST3CTextures = false; // Dependent on features.
config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
config->backend_info.bSupportsCopyToVram = true; // Assumed support.
config->backend_info.bForceCopyToRam = false;