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https://github.com/dolphin-emu/dolphin.git
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Dlist Cache step 2:
include referenced array data in the hash to avoid problems in some games. this version is a slower than the last version but is more stable, still much work to do but so little time to do it :) Added Dlist Caching Option to the plugin configuration so anyone can compare the performance change. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6205 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -45,6 +45,7 @@ BEGIN_EVENT_TABLE(GFXConfigDialogDX,wxDialog)
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EVT_CHOICE(ID_EFBSCALEMODE, GFXConfigDialogDX::DirectXSettingsChanged)
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EVT_CHECKBOX(ID_EFB_ACCESS_ENABLE, GFXConfigDialogDX::DirectXSettingsChanged)
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EVT_CHECKBOX(ID_SAFETEXTURECACHE, GFXConfigDialogDX::DirectXSettingsChanged)
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EVT_CHECKBOX(ID_DLISTCACHING, GFXConfigDialogDX::DirectXSettingsChanged)
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EVT_RADIOBUTTON(ID_RADIO_SAFETEXTURECACHE_SAFE, GFXConfigDialogDX::DirectXSettingsChanged)
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EVT_RADIOBUTTON(ID_RADIO_SAFETEXTURECACHE_NORMAL, GFXConfigDialogDX::DirectXSettingsChanged)
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EVT_RADIOBUTTON(ID_RADIO_SAFETEXTURECACHE_FAST, GFXConfigDialogDX::DirectXSettingsChanged)
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@ -111,6 +112,7 @@ void GFXConfigDialogDX::InitializeGUIValues()
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m_EFBScaleMode->SetSelection(g_Config.iEFBScale);
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m_EnableEFBAccess->SetValue(g_Config.bEFBAccessEnable);
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m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
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m_DlistCaching->SetValue(g_Config.bDlistCachingEnable);
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if(g_Config.iSafeTextureCache_ColorSamples == 0)
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m_Radio_SafeTextureCache_Safe->SetValue(true);
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else
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@ -214,7 +216,7 @@ void GFXConfigDialogDX::CreateGUIControls()
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m_Radio_SafeTextureCache_Safe = new wxRadioButton( m_PageDirect3D, ID_RADIO_SAFETEXTURECACHE_SAFE, wxT("safe"), wxDefaultPosition, wxDefaultSize, 0 );
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m_Radio_SafeTextureCache_Normal = new wxRadioButton( m_PageDirect3D, ID_RADIO_SAFETEXTURECACHE_NORMAL, wxT("normal"), wxDefaultPosition, wxDefaultSize, 0 );
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m_Radio_SafeTextureCache_Fast = new wxRadioButton( m_PageDirect3D, ID_RADIO_SAFETEXTURECACHE_FAST, wxT("fast"), wxDefaultPosition, wxDefaultSize, 0 );
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m_DlistCaching = new wxCheckBox( m_PageDirect3D, ID_DLISTCACHING, wxT("Use DList Caching"), wxDefaultPosition, wxDefaultSize, 0 );
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// Sizers
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wxGridBagSizer* sBasic;
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wxBoxSizer* sGeneral;
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@ -234,6 +236,7 @@ void GFXConfigDialogDX::CreateGUIControls()
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sBasic->Add( m_EFBScaleText, wxGBPosition( 4, 0 ), wxGBSpan( 1, 1 ), wxALL, 5 );
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sBasic->Add( m_EFBScaleMode, wxGBPosition( 4, 1 ), wxGBSpan( 1, 1 ), wxALL, 5 );
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sBasic->Add( m_EnableEFBAccess, wxGBPosition( 5, 1 ), wxGBSpan( 1, 1 ), wxALL, 5 );
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sBasic->Add( m_DlistCaching, wxGBPosition( 6, 1 ), wxGBSpan( 1, 1 ), wxALL, 5 );
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sbBasic->Add( sBasic, 0, 0, 5 );
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sGeneral->Add( sbBasic, 0, wxEXPAND|wxALL, 5 );
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@ -412,6 +415,9 @@ void GFXConfigDialogDX::DirectXSettingsChanged(wxCommandEvent& event)
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case ID_SAFETEXTURECACHE:
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g_Config.bSafeTextureCache = m_SafeTextureCache->IsChecked();
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break;
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case ID_DLISTCACHING:
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g_Config.bDlistCachingEnable = m_DlistCaching->IsChecked();
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break;
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case ID_RADIO_SAFETEXTURECACHE_SAFE:
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g_Config.iSafeTextureCache_ColorSamples = 0;
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break;
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@ -100,7 +100,7 @@ class GFXConfigDialogDX : public wxDialog
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wxRadioButton *m_Radio_SafeTextureCache_Fast;
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wxRadioButton *m_Radio_SafeTextureCache_Normal;
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wxRadioButton *m_Radio_SafeTextureCache_Safe;
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wxCheckBox *m_DlistCaching;
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//Enhancements Tab
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wxCheckBox *m_ForceFiltering;
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wxCheckBox *m_MaxAnisotropy;
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@ -141,6 +141,7 @@ class GFXConfigDialogDX : public wxDialog
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ID_RADIO_SAFETEXTURECACHE_SAFE,
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ID_RADIO_SAFETEXTURECACHE_NORMAL,
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ID_RADIO_SAFETEXTURECACHE_FAST,
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ID_DLISTCACHING,
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ID_FORCEFILTERING,
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ID_FORCEANISOTROPY,
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ID_LOADHIRESTEXTURES,
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