msbuild: make Externals inclusion methods uniform

This commit is contained in:
Shawn Hoffman
2017-06-02 17:20:58 -07:00
parent a6c102ba5c
commit 7431dd3dce
5 changed files with 5 additions and 20 deletions

View File

@ -35,11 +35,6 @@
<Import Project="..\..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ExternalsDir)Vulkan\include;$(ExternalsDir)glslang\glslang\Public;$(ExternalsDir)glslang\SPIRV;$(ExternalsDir)zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="BoundingBox.cpp" />
<ClCompile Include="CommandBufferManager.cpp" />