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Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
Fixes issue 6082.
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@ -131,6 +131,7 @@ wxString shader_errors_desc = wxTRANSLATE("Usually if shader compilation fails,
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wxArrayString GetListOfResolutions()
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{
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wxArrayString retlist;
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retlist.Add("Auto");
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#ifdef _WIN32
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DWORD iModeNum = 0;
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DEVMODE dmi;
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