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TexCache: rewrite level calculation
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@ -133,7 +133,6 @@ static void GetShaders(std::vector<std::string> &shaders)
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static void InitBackendInfo()
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{
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g_Config.backend_info.APIType = API_OPENGL;
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g_Config.backend_info.bUseMinimalMipCount = false;
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g_Config.backend_info.bSupportsExclusiveFullscreen = false;
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//g_Config.backend_info.bSupportsDualSourceBlend = true; // is gpu dependent and must be set in renderer
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//g_Config.backend_info.bSupportsEarlyZ = true; // is gpu dependent and must be set in renderer
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