ShaderGen: Implement vertex ubershaders

This commit is contained in:
Stenzek
2017-07-20 15:25:27 +10:00
parent 7d78cf0f6f
commit 745d541527
13 changed files with 739 additions and 5 deletions

View File

@ -20,5 +20,4 @@ std::string BitfieldExtract(const std::string& source, T type)
return StringFromFormat("bitfieldExtract(%s, %u, %u)", source.c_str(),
static_cast<u32>(type.StartBit()), static_cast<u32>(type.NumBits()));
}
} // namespace UberShader