Android: Expose a proper interface for C++ IniFile class

Replaces the inflexible INI functions in NativeLibrary.
This commit is contained in:
JosJuice
2020-07-06 16:57:49 +02:00
parent c8c4ec28ce
commit 74f197caed
17 changed files with 360 additions and 249 deletions

View File

@ -213,10 +213,6 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenSh
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(JNIEnv* env,
jobject obj,
jint api);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jDefault);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jValue);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetFilename(JNIEnv* env,
jobject obj,
jstring jFile);
@ -355,129 +351,6 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(J
eglBindAPI(api);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_InitGameIni(JNIEnv* env,
jobject obj,
jstring jGameID)
{
// Initialize an empty INI file
IniFile ini;
std::string gameid = GetJString(env, jGameID);
__android_log_print(ANDROID_LOG_DEBUG, "InitGameIni", "Initializing base game config file");
ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + gameid + ".ini");
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserSetting(
JNIEnv* env, jobject obj, jstring jGameID, jstring jSection, jstring jKey)
{
IniFile ini;
std::string gameid = GetJString(env, jGameID);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
ini = SConfig::LoadGameIni(gameid, 0);
std::string value;
ini.GetOrCreateSection(section)->Get(key, &value, "-1");
return ToJString(env, value);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_NewGameIniFile(JNIEnv* env,
jobject obj)
{
s_ini = IniFile();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadGameIniFile(JNIEnv* env,
jobject obj,
jstring jGameID)
{
std::string gameid = GetJString(env, jGameID);
s_ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + gameid + ".ini");
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveGameIniFile(JNIEnv* env,
jobject obj,
jstring jGameID)
{
std::string gameid = GetJString(env, jGameID);
s_ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + gameid + ".ini");
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserSetting(
JNIEnv* env, jobject obj, jstring jGameID, jstring jSection, jstring jKey, jstring jValue)
{
std::string gameid = GetJString(env, jGameID);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
std::string val = GetJString(env, jValue);
if (val != "-1")
{
s_ini.GetOrCreateSection(section)->Set(key, val);
}
else
{
s_ini.GetOrCreateSection(section)->Delete(key);
}
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfileSetting(
JNIEnv* env, jobject obj, jstring jProfile, jstring jSection, jstring jKey, jstring jValue)
{
IniFile ini;
std::string profile = GetJString(env, jProfile);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
std::string val = GetJString(env, jValue);
ini.Load(File::GetUserPath(D_CONFIG_IDX) + "Profiles/Wiimote/" + profile + ".ini");
if (val != "-1")
{
ini.GetOrCreateSection(section)->Set(key, val);
}
else
{
ini.GetOrCreateSection(section)->Delete(key);
}
ini.Save(File::GetUserPath(D_CONFIG_IDX) + "Profiles/Wiimote/" + profile + ".ini");
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jDefault)
{
IniFile ini;
std::string file = GetJString(env, jFile);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
std::string defaultValue = GetJString(env, jDefault);
ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
std::string value;
ini.GetOrCreateSection(section)->Get(key, &value, defaultValue);
return ToJString(env, value);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jValue)
{
IniFile ini;
std::string file = GetJString(env, jFile);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
std::string value = GetJString(env, jValue);
ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
ini.GetOrCreateSection(section)->Set(key, value);
ini.Save(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv* env,
jobject obj,
jint slot,