GL plugin: VSync option, some renaming, a little bit of MSAA preparations (not there yet)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2563 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-03-05 23:11:13 +00:00
parent 02a4b49df1
commit 75390c55bd
17 changed files with 268 additions and 289 deletions

View File

@ -242,7 +242,7 @@ void Flush()
VERTEXSHADER* vs = VertexShaderCache::GetShader(g_nativeVertexFmt->m_components);
bool bRestoreBuffers = false;
if (Renderer::GetZBufferTarget()) {
if (Renderer::GetFakeZTarget()) {
if (bpmem.zmode.updateenable) {
if (!bpmem.blendmode.colorupdate) {
Renderer::SetRenderMode(bpmem.blendmode.alphaupdate ? Renderer::RM_ZBufferAlpha : Renderer::RM_ZBufferOnly);