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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 09:09:52 -06:00
Remove Badges Enabled option from Achievements
Was informed by the RetroAchievements team that this isn't an option in most emulators, and as the next commits will be to enable default icons, there will always be something to display.
This commit is contained in:
@ -637,7 +637,7 @@ void AchievementManager::DisplayWelcomeMessage()
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m_display_welcome_message = false;
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const u32 color =
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rc_client_get_hardcore_enabled(m_client) ? OSD::Color::YELLOW : OSD::Color::CYAN;
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if (Config::Get(Config::RA_BADGES_ENABLED) && !m_game_badge.name.empty())
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if (!m_game_badge.name.empty())
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{
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OSD::AddMessage("", OSD::Duration::VERY_LONG, OSD::Color::GREEN,
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DecodeBadgeToOSDIcon(m_game_badge.badge));
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@ -677,11 +677,9 @@ void AchievementManager::HandleAchievementTriggeredEvent(const rc_client_event_t
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(rc_client_get_hardcore_enabled(AchievementManager::GetInstance().m_client)) ?
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OSD::Color::YELLOW :
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OSD::Color::CYAN,
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(Config::Get(Config::RA_BADGES_ENABLED)) ?
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DecodeBadgeToOSDIcon(AchievementManager::GetInstance()
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.m_unlocked_badges[client_event->achievement->id]
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.badge) :
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nullptr);
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DecodeBadgeToOSDIcon(AchievementManager::GetInstance()
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.m_unlocked_badges[client_event->achievement->id]
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.badge));
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}
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void AchievementManager::HandleLeaderboardStartedEvent(const rc_client_event_t* client_event)
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@ -738,15 +736,12 @@ void AchievementManager::HandleLeaderboardTrackerHideEvent(const rc_client_event
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void AchievementManager::HandleAchievementChallengeIndicatorShowEvent(
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const rc_client_event_t* client_event)
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{
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if (Config::Get(Config::RA_BADGES_ENABLED))
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auto& unlocked_badges = AchievementManager::GetInstance().m_unlocked_badges;
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if (const auto unlocked_iter = unlocked_badges.find(client_event->achievement->id);
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unlocked_iter != unlocked_badges.end())
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{
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auto& unlocked_badges = AchievementManager::GetInstance().m_unlocked_badges;
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if (const auto unlocked_iter = unlocked_badges.find(client_event->achievement->id);
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unlocked_iter != unlocked_badges.end())
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{
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AchievementManager::GetInstance().m_active_challenges[client_event->achievement->badge_name] =
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DecodeBadgeToOSDIcon(unlocked_iter->second.badge);
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}
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AchievementManager::GetInstance().m_active_challenges[client_event->achievement->badge_name] =
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DecodeBadgeToOSDIcon(unlocked_iter->second.badge);
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}
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}
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@ -763,11 +758,9 @@ void AchievementManager::HandleAchievementProgressIndicatorShowEvent(
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OSD::AddMessage(fmt::format("{} {}", client_event->achievement->title,
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client_event->achievement->measured_progress),
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OSD::Duration::SHORT, OSD::Color::GREEN,
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(Config::Get(Config::RA_BADGES_ENABLED)) ?
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DecodeBadgeToOSDIcon(AchievementManager::GetInstance()
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.m_unlocked_badges[client_event->achievement->id]
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.badge) :
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nullptr);
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DecodeBadgeToOSDIcon(AchievementManager::GetInstance()
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.m_unlocked_badges[client_event->achievement->id]
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.badge));
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}
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void AchievementManager::HandleGameCompletedEvent(const rc_client_event_t* client_event,
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@ -784,9 +777,7 @@ void AchievementManager::HandleGameCompletedEvent(const rc_client_event_t* clien
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OSD::AddMessage(fmt::format("Congratulations! {} has {} {}", user_info->display_name,
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hardcore ? "mastered" : "completed", game_info->title),
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OSD::Duration::VERY_LONG, hardcore ? OSD::Color::YELLOW : OSD::Color::CYAN,
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(Config::Get(Config::RA_BADGES_ENABLED)) ?
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DecodeBadgeToOSDIcon(AchievementManager::GetInstance().m_game_badge.badge) :
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nullptr);
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DecodeBadgeToOSDIcon(AchievementManager::GetInstance().m_game_badge.badge));
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}
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void AchievementManager::HandleResetEvent(const rc_client_event_t* client_event)
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@ -880,7 +871,7 @@ void AchievementManager::FetchBadge(AchievementManager::BadgeStatus* badge, u32
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const AchievementManager::BadgeNameFunction function,
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const UpdatedItems callback_data)
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{
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if (!m_client || !HasAPIToken() || !Config::Get(Config::RA_BADGES_ENABLED))
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if (!m_client || !HasAPIToken())
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{
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m_update_callback(callback_data);
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if (m_display_welcome_message && badge_type == RC_IMAGE_TYPE_GAME)
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