From 75a0a1ed67cd173e378dfbc34b02a52716caa639 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Fri, 31 May 2024 23:29:08 -0500 Subject: [PATCH] VideoCommon: update texture asset to properly set near sampler state value --- Source/Core/VideoCommon/Assets/TextureAsset.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Core/VideoCommon/Assets/TextureAsset.cpp b/Source/Core/VideoCommon/Assets/TextureAsset.cpp index 484e89c19d..b7781d4667 100644 --- a/Source/Core/VideoCommon/Assets/TextureAsset.cpp +++ b/Source/Core/VideoCommon/Assets/TextureAsset.cpp @@ -78,11 +78,11 @@ bool ParseSampler(const VideoCommon::CustomAssetLibrary::AssetID& asset_id, sampler->tm0.mag_filter = FilterMode::Linear; sampler->tm0.mipmap_filter = FilterMode::Linear; } - else if (sampler_state_filter == "point") + else if (sampler_state_filter == "near") { - sampler->tm0.min_filter = FilterMode::Linear; - sampler->tm0.mag_filter = FilterMode::Linear; - sampler->tm0.mipmap_filter = FilterMode::Linear; + sampler->tm0.min_filter = FilterMode::Near; + sampler->tm0.mag_filter = FilterMode::Near; + sampler->tm0.mipmap_filter = FilterMode::Near; } else {