diff --git a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp index 04fe0c28b8..0e81a6bb56 100644 --- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp +++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp @@ -1799,15 +1799,15 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandDisconnect(u8* _Input) { OneShotMessage = false; ERROR_LOG(WII_IPC_WIIMOTE, "IPC CommandDisconnect: WiiMote emulation is out of sync.\n" - "This message will be shot one time only, because dolphin does\n" - "not executes the disconnect at all and some times you can play\n" - "anyway. It is strongly recommended to save and/or restart the\n" - "emulation."); + "This message will be shot one time only, because Dolphin does\n" + "not execute the disconnect at all and sometimes you can keep\n" + "playing anyway. You are strongly recommended to save the game\n" + "and/or restart the emulation."); PanicAlert("IPC CommandDisconnect: WiiMote emulation is out of sync.\n" - "This message will be shot one time only, because dolphin does\n" - "not executes the disconnect at all and some times you can play\n" - "anyway. It is strongly recommended to save and/or restart the\n" - "emulation."); + "This message will be shot one time only, because Dolphin does\n" + "not execute the disconnect at all and sometimes you can keep\n" + "playing anyway. You are strongly recommended to save the game\n" + "and/or restart the emulation."); } INFO_LOG(CONSOLE, "IPC CommandDisconnect\n");