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* Hides cursor on D3D Fullscreen mode. Fixes Issue 1411
- It's worth noticing that both in OGL and D3D the Config options for Always and Auto Hide Cursor have no effect. I can't get (read) those values in D3DBase.cpp ... * Some more key bindings * Removes duplicate ifdef _Win32 from VKToString * Made VKToString a little faster (smarter) (but don't expect any speedups though...) * Corrects Pal60 name in Config (it was Pal6) I'm still trying to figure out why the Toggle Fullscreen Button doesn't work... Also I really thought about commiting my changes to Wiimote_real, which are tested and working for 1 real wiimote, but I need someone to test them with more than one real wiimote (I only have one)... See Issue 1876 ... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4757 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -476,7 +476,7 @@ void CConfigMain::CreateGUIControls()
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WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
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WiiProgressiveScan = new wxCheckBox(WiiPage, ID_WII_IPL_PGS, wxT("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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WiiProgressiveScan->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.PGS"));
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WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, wxT("Use EuRGB60 Mode (PAL6)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, wxT("Use EuRGB60 Mode (PAL60)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
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arrayStringFor_WiiAspectRatio.Add(wxT("4:3")); arrayStringFor_WiiAspectRatio.Add(wxT("16:9"));
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WiiAspectRatioText = new wxStaticText(WiiPage, ID_WII_IPL_AR_TEXT, wxT("Aspect Ratio:"), wxDefaultPosition, wxDefaultSize);
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