Merge branch 'stable'

This commit is contained in:
Jules Blok
2015-06-25 12:24:15 +02:00
3 changed files with 2 additions and 6 deletions

View File

@ -383,10 +383,6 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ
{
out.Write("o.pos.z = -o.pos.z;\n");
}
else if (api_type == API_D3D)
{
out.Write("o.pos.z = -o.pos.z;\n");
}
else // OGL
{
// this results in a scale from -1..0 to -1..1 after perspective