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https://github.com/dolphin-emu/dolphin.git
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Movie: Replace some C style arrays with std::array
This replaces some C style arrays with std::array to make copying and comparing arrays slightly nicer.
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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <functional>
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#include <optional>
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#include <string>
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@ -58,10 +59,10 @@ static_assert(sizeof(ControllerState) == 8, "ControllerState should be 8 bytes")
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#pragma pack(push, 1)
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struct DTMHeader
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{
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u8 filetype[4]; // Unique Identifier (always "DTM"0x1A)
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std::array<u8, 4> filetype; // Unique Identifier (always "DTM"0x1A)
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char gameID[6]; // The Game ID
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bool bWii; // Wii game
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std::array<char, 6> gameID; // The Game ID
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bool bWii; // Wii game
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u8 controllers; // Controllers plugged in (from least to most significant,
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// the bits are GC controllers 1-4 and Wiimotes 1-4)
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@ -73,11 +74,11 @@ struct DTMHeader
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u64 lagCount; // Number of lag frames in the recording
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u64 uniqueID; // (not implemented) A Unique ID comprised of: md5(time + Game ID)
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u32 numRerecords; // Number of rerecords/'cuts' of this TAS
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u8 author[32]; // Author's name (encoded in UTF-8)
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std::array<char, 32> author; // Author's name (encoded in UTF-8)
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u8 videoBackend[16]; // UTF-8 representation of the video backend
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u8 audioEmulator[16]; // UTF-8 representation of the audio emulator
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u8 md5[16]; // MD5 of game iso
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std::array<char, 16> videoBackend; // UTF-8 representation of the video backend
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std::array<char, 16> audioEmulator; // UTF-8 representation of the audio emulator
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std::array<u8, 16> md5; // MD5 of game iso
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u64 recordingStartTime; // seconds since 1970 that recording started (used for RTC)
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@ -102,13 +103,13 @@ struct DTMHeader
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bool bNetPlay;
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bool bPAL60;
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u8 language;
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u8 reserved[11]; // Padding for any new config options
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u8 discChange[40]; // Name of iso file to switch to, for two disc games.
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u8 revision[20]; // Git hash
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std::array<u8, 11> reserved; // Padding for any new config options
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std::array<char, 40> discChange; // Name of iso file to switch to, for two disc games.
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std::array<u8, 20> revision; // Git hash
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u32 DSPiromHash;
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u32 DSPcoefHash;
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u64 tickCount; // Number of ticks in the recording
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u8 reserved2[11]; // Make heading 256 bytes, just because we can
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u64 tickCount; // Number of ticks in the recording
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std::array<u8, 11> reserved2; // Make heading 256 bytes, just because we can
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};
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static_assert(sizeof(DTMHeader) == 256, "DTMHeader should be 256 bytes");
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