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possible savestate memory leak fix in DoBuffer
made Lua run on the CPU thread to fix unreliable script execution issues several fixes so the Lua savestate functions can actually work added Lua function savestate.verify to help with catching desyncs implemented FailVerifyAtFrameBoundary in Lua interface added a Clear button to the LuaWindow git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5382 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -110,6 +110,7 @@ public:
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void SetAffinity(int mask);
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static void SetCurrentThreadAffinity(int mask);
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static int CurrentId();
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bool IsCurrentThread();
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#ifdef _WIN32
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void SetPriority(int priority);
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DWORD WaitForDeath(const int iWait = INFINITE);
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