possible savestate memory leak fix in DoBuffer

made Lua run on the CPU thread to fix unreliable script execution issues
several fixes so the Lua savestate functions can actually work
added Lua function savestate.verify to help with catching desyncs
implemented FailVerifyAtFrameBoundary in Lua interface
added a Clear button to the LuaWindow

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5382 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nitsuja-
2010-04-17 21:02:03 +00:00
parent 3fb80c52af
commit 766818baa8
12 changed files with 379 additions and 60 deletions

View File

@ -110,6 +110,7 @@ public:
void SetAffinity(int mask);
static void SetCurrentThreadAffinity(int mask);
static int CurrentId();
bool IsCurrentThread();
#ifdef _WIN32
void SetPriority(int priority);
DWORD WaitForDeath(const int iWait = INFINITE);