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Merge pull request #13208 from Dentomologist/wiitasinputwindow_update_on_attachment_change
WiiTASInputWindow: Update controls when attachment changes
This commit is contained in:
@ -347,32 +347,6 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
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layout->addWidget(m_settings_box);
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setLayout(layout);
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if (Core::IsRunning(Core::System::GetInstance()))
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{
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m_active_extension = GetWiimote()->GetActiveExtensionNumber();
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m_is_motion_plus_attached = GetWiimote()->IsMotionPlusAttached();
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}
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else
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{
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Common::IniFile ini;
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ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
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const std::string section_name = "Wiimote" + std::to_string(num + 1);
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std::string extension;
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ini.GetIfExists(section_name, "Extension", &extension);
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if (extension == "Nunchuk")
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m_active_extension = WiimoteEmu::ExtensionNumber::NUNCHUK;
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else if (extension == "Classic")
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m_active_extension = WiimoteEmu::ExtensionNumber::CLASSIC;
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else
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m_active_extension = WiimoteEmu::ExtensionNumber::NONE;
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m_is_motion_plus_attached = true;
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ini.GetIfExists(section_name, "Extension/Attach MotionPlus", &m_is_motion_plus_attached);
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}
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UpdateExt();
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}
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WiimoteEmu::Wiimote* WiiTASInputWindow::GetWiimote()
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@ -392,7 +366,71 @@ WiimoteEmu::Extension* WiiTASInputWindow::GetExtension()
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GetAttachments()->GetAttachmentList()[m_active_extension].get());
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}
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void WiiTASInputWindow::UpdateExt()
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void WiiTASInputWindow::UpdateExtension(const int extension)
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{
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const auto new_extension = static_cast<WiimoteEmu::ExtensionNumber>(extension);
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if (new_extension == m_active_extension)
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return;
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m_active_extension = new_extension;
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UpdateControlVisibility();
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UpdateInputOverrideFunction();
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}
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void WiiTASInputWindow::UpdateMotionPlus(const bool attached)
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{
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if (attached == m_is_motion_plus_attached)
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return;
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m_is_motion_plus_attached = attached;
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UpdateControlVisibility();
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}
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void WiiTASInputWindow::LoadExtensionAndMotionPlus()
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{
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WiimoteEmu::Wiimote* const wiimote = GetWiimote();
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if (Core::IsRunning(Core::System::GetInstance()))
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{
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m_active_extension = wiimote->GetActiveExtensionNumber();
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m_is_motion_plus_attached = wiimote->GetMotionPlusSetting().GetValue();
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}
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else
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{
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Common::IniFile ini;
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ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
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const std::string section_name = "Wiimote" + std::to_string(m_num + 1);
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std::string extension;
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ini.GetIfExists(section_name, "Extension", &extension);
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if (extension == "Nunchuk")
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m_active_extension = WiimoteEmu::ExtensionNumber::NUNCHUK;
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else if (extension == "Classic")
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m_active_extension = WiimoteEmu::ExtensionNumber::CLASSIC;
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else
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m_active_extension = WiimoteEmu::ExtensionNumber::NONE;
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m_is_motion_plus_attached = true;
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ini.GetIfExists(section_name, "Extension/Attach MotionPlus", &m_is_motion_plus_attached);
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}
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UpdateControlVisibility();
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UpdateInputOverrideFunction();
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m_motion_plus_callback_id =
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wiimote->GetMotionPlusSetting().AddCallback([this](const bool attached) {
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QueueOnObject(this, [this, attached] { UpdateMotionPlus(attached); });
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});
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m_attachment_callback_id =
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GetAttachments()->GetAttachmentSetting().AddCallback([this](const int extension_index) {
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QueueOnObject(this, [this, extension_index] { UpdateExtension(extension_index); });
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});
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}
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void WiiTASInputWindow::UpdateControlVisibility()
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{
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if (m_active_extension == WiimoteEmu::ExtensionNumber::NUNCHUK)
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{
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@ -451,17 +489,36 @@ void WiiTASInputWindow::UpdateExt()
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m_nunchuk_buttons_box->hide();
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m_classic_buttons_box->hide();
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}
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// Without these calls, switching between attachments can result in the Stick/IRWidgets being
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// surrounded by large amounts of empty space in one dimension.
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adjustSize();
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resize(sizeHint());
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}
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void WiiTASInputWindow::hideEvent(QHideEvent* event)
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void WiiTASInputWindow::hideEvent(QHideEvent* const event)
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{
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GetWiimote()->ClearInputOverrideFunction();
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WiimoteEmu::Wiimote* const wiimote = GetWiimote();
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wiimote->ClearInputOverrideFunction();
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wiimote->GetMotionPlusSetting().RemoveCallback(m_motion_plus_callback_id);
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GetExtension()->ClearInputOverrideFunction();
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GetAttachments()->GetAttachmentSetting().RemoveCallback(m_attachment_callback_id);
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TASInputWindow::hideEvent(event);
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}
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void WiiTASInputWindow::showEvent(QShowEvent* event)
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void WiiTASInputWindow::showEvent(QShowEvent* const event)
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{
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WiimoteEmu::Wiimote* wiimote = GetWiimote();
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LoadExtensionAndMotionPlus();
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TASInputWindow::showEvent(event);
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}
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void WiiTASInputWindow::UpdateInputOverrideFunction()
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{
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WiimoteEmu::Wiimote* const wiimote = GetWiimote();
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if (m_active_extension != WiimoteEmu::ExtensionNumber::CLASSIC)
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wiimote->SetInputOverrideFunction(m_wiimote_overrider.GetInputOverrideFunction());
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