Added a game option to emulate the disc transfer rate. This is needed for some games like Mario Golf and Fire Emblem: Path of Radiance.

Fixes issue 1992.
Fixes issue 2519.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6268 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau
2010-10-11 12:38:17 +00:00
parent 7797b9d753
commit 7733b84bc1
8 changed files with 49 additions and 4 deletions

View File

@ -301,6 +301,8 @@ void CISOProperties::CreateGUIControls(bool IsWad)
TLBHack->SetToolTip(wxT("Fast version of the MMU. Does not work for every game."));
AlternateRFI = new wxCheckBox(m_GameConfig, ID_RFI, _("Alternate RFI"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
AlternateRFI->SetToolTip(wxT("If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game."));
EmulateDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Emulate Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EmulateDiscSpeed->SetToolTip(wxT("Emulate the speed of the disc drive. Needed for some games. (ON = Compatible, OFF = Fast)"));
BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
// Wii Console
@ -365,6 +367,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbCoreOverrides->Add(MMUBAT, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(AlternateRFI, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(EmulateDiscSpeed, 0, wxEXPAND|wxLEFT, 5);
sbCoreOverrides->Add(BlockMerging, 0, wxEXPAND|wxLEFT, 5);
sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
@ -850,6 +853,11 @@ void CISOProperties::LoadGameConfig()
else
AlternateRFI->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "EmulateDiscSpeed", &bTemp))
EmulateDiscSpeed->Set3StateValue((wxCheckBoxState)bTemp);
else
EmulateDiscSpeed->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "BlockMerging", &bTemp))
BlockMerging->Set3StateValue((wxCheckBoxState)bTemp);
else
@ -961,6 +969,11 @@ bool CISOProperties::SaveGameConfig()
else
GameIni.Set("Core", "AlternateRFI", AlternateRFI->Get3StateValue());
if (EmulateDiscSpeed->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "EmulateDiscSpeed");
else
GameIni.Set("Core", "EmulateDiscSpeed", EmulateDiscSpeed->Get3StateValue());
if (BlockMerging->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "BlockMerging");
else